/[rdesktop]/sourceforge.net/trunk/rdesktop/rdpsnd_sun.c
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
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Diff of /sourceforge.net/trunk/rdesktop/rdpsnd_sun.c

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revision 514 by matthewc, Tue Oct 28 02:33:52 2003 UTC revision 1254 by stargo, Sun Sep 17 10:32:18 2006 UTC
# Line 1  Line 1 
1  /*  /* -*- c-basic-offset: 8 -*-
2     rdesktop: A Remote Desktop Protocol client.     rdesktop: A Remote Desktop Protocol client.
3     Sound Channel Process Functions - Sun     Sound Channel Process Functions - Sun
4     Copyright (C) Matthew Chapman 2003     Copyright (C) Matthew Chapman 2003
5     Copyright (C) GuoJunBo guojunbo@ict.ac.cn 2003     Copyright (C) GuoJunBo guojunbo@ict.ac.cn 2003
6     Copyright (C) Michael Gernoth mike@zerfleddert.de 2003     Copyright (C) Michael Gernoth mike@zerfleddert.de 2003-2006
7    
8     This program is free software; you can redistribute it and/or modify     This program is free software; you can redistribute it and/or modify
9     it under the terms of the GNU General Public License as published by     it under the terms of the GNU General Public License as published by
# Line 21  Line 21 
21  */  */
22    
23  #include "rdesktop.h"  #include "rdesktop.h"
24    #include "rdpsnd.h"
25  #include <unistd.h>  #include <unistd.h>
26  #include <fcntl.h>  #include <fcntl.h>
27  #include <errno.h>  #include <errno.h>
28  #include <sys/ioctl.h>  #include <sys/ioctl.h>
29  #include <sys/audioio.h>  #include <sys/audioio.h>
30    
31    #if (defined(sun) && (defined(__svr4__) || defined(__SVR4)))
32  #include <stropts.h>  #include <stropts.h>
33    #endif
34    
35  #define MAX_QUEUE       10  #define DEFAULTDEVICE   "/dev/audio"
36    
 int g_dsp_fd;  
 BOOL g_dsp_busy = False;  
37  static BOOL g_reopened;  static BOOL g_reopened;
38  static BOOL g_swapaudio;  static BOOL g_swapaudio;
39  static short g_samplewidth;  static short g_samplewidth;
40    
 static struct audio_packet  
 {  
         struct stream s;  
         uint16 tick;  
         uint8 index;  
 } packet_queue[MAX_QUEUE];  
 static unsigned int queue_hi, queue_lo;  
   
41  BOOL  BOOL
42  wave_out_open(void)  wave_out_open(void)
43  {  {
# Line 51  wave_out_open(void) Line 45  wave_out_open(void)
45    
46          if (dsp_dev == NULL)          if (dsp_dev == NULL)
47          {          {
48                  dsp_dev = "/dev/audio";                  dsp_dev = xstrdup(DEFAULTDEVICE);
49          }          }
50    
51          if ((g_dsp_fd = open(dsp_dev, O_WRONLY | O_NONBLOCK)) == -1)          if ((g_dsp_fd = open(dsp_dev, O_WRONLY | O_NONBLOCK)) == -1)
# Line 63  wave_out_open(void) Line 57  wave_out_open(void)
57          /* Non-blocking so that user interface is responsive */          /* Non-blocking so that user interface is responsive */
58          fcntl(g_dsp_fd, F_SETFL, fcntl(g_dsp_fd, F_GETFL) | O_NONBLOCK);          fcntl(g_dsp_fd, F_SETFL, fcntl(g_dsp_fd, F_GETFL) | O_NONBLOCK);
59    
60          queue_lo = queue_hi = 0;          rdpsnd_queue_init();
61          g_reopened = True;          g_reopened = True;
62    
63          return True;          return True;
# Line 73  void Line 67  void
67  wave_out_close(void)  wave_out_close(void)
68  {  {
69          /* Ack all remaining packets */          /* Ack all remaining packets */
70          while (queue_lo != queue_hi)          while (!rdpsnd_queue_empty())
71          {          {
72                  rdpsnd_send_completion(packet_queue[queue_lo].tick, packet_queue[queue_lo].index);                  rdpsnd_send_completion(rdpsnd_queue_current_packet()->tick,
73                  free(packet_queue[queue_lo].s.data);                                         rdpsnd_queue_current_packet()->index);
74                  queue_lo = (queue_lo + 1) % MAX_QUEUE;                  rdpsnd_queue_next();
75          }          }
76    
77    #if defined I_FLUSH && defined FLUSHW
78          /* Flush the audiobuffer */          /* Flush the audiobuffer */
79          ioctl(g_dsp_fd, I_FLUSH, FLUSHW);          ioctl(g_dsp_fd, I_FLUSH, FLUSHW);
80    #endif
81    #if defined AUDIO_FLUSH
82            ioctl(g_dsp_fd, AUDIO_FLUSH, NULL);
83    #endif
84          close(g_dsp_fd);          close(g_dsp_fd);
85  }  }
86    
# Line 102  BOOL Line 101  BOOL
101  wave_out_set_format(WAVEFORMATEX * pwfx)  wave_out_set_format(WAVEFORMATEX * pwfx)
102  {  {
103          audio_info_t info;          audio_info_t info;
         int test = 1;  
104    
105          ioctl(g_dsp_fd, AUDIO_DRAIN, 0);          ioctl(g_dsp_fd, AUDIO_DRAIN, 0);
106          g_swapaudio = False;          g_swapaudio = False;
# Line 117  wave_out_set_format(WAVEFORMATEX * pwfx) Line 115  wave_out_set_format(WAVEFORMATEX * pwfx)
115          {          {
116                  info.play.encoding = AUDIO_ENCODING_LINEAR;                  info.play.encoding = AUDIO_ENCODING_LINEAR;
117                  /* Do we need to swap the 16bit values? (Are we BigEndian) */                  /* Do we need to swap the 16bit values? (Are we BigEndian) */
118                  g_swapaudio = !(*(uint8 *) (&test));  #ifdef B_ENDIAN
119                    g_swapaudio = 1;
120    #else
121                    g_swapaudio = 0;
122    #endif
123          }          }
124    
125          g_samplewidth = pwfx->wBitsPerSample / 8;          g_samplewidth = pwfx->wBitsPerSample / 8;
# Line 156  wave_out_volume(uint16 left, uint16 righ Line 158  wave_out_volume(uint16 left, uint16 righ
158          uint balance;          uint balance;
159          uint volume;          uint volume;
160    
161          if (ioctl(g_dsp_fd, AUDIO_GETINFO, &info) == -1)          AUDIO_INITINFO(&info);
         {  
                 perror("AUDIO_GETINFO");  
                 return;  
         }  
162    
163          volume = (left > right) ? left : right;          volume = (left > right) ? left : right;
164    
# Line 186  wave_out_volume(uint16 left, uint16 righ Line 184  wave_out_volume(uint16 left, uint16 righ
184  }  }
185    
186  void  void
 wave_out_write(STREAM s, uint16 tick, uint8 index)  
 {  
         struct audio_packet *packet = &packet_queue[queue_hi];  
         unsigned int next_hi = (queue_hi + 1) % MAX_QUEUE;  
   
         if (next_hi == queue_lo)  
         {  
                 error("No space to queue audio packet\n");  
                 return;  
         }  
   
         queue_hi = next_hi;  
   
         packet->s = *s;  
         packet->tick = tick;  
         packet->index = index;  
         packet->s.p += 4;  
   
         /* we steal the data buffer from s, give it a new one */  
         s->data = malloc(s->size);  
   
         if (!g_dsp_busy)  
                 wave_out_play();  
 }  
   
 void  
187  wave_out_play(void)  wave_out_play(void)
188  {  {
189          struct audio_packet *packet;          struct audio_packet *packet;
# Line 236  wave_out_play(void) Line 208  wave_out_play(void)
208                          g_reopened = False;                          g_reopened = False;
209                  }                  }
210    
211                  if (queue_lo == queue_hi)                  if (rdpsnd_queue_empty())
212                  {                  {
213                          g_dsp_busy = 0;                          g_dsp_busy = 0;
214                          return;                          return;
215                  }                  }
216    
217                  packet = &packet_queue[queue_lo];                  packet = rdpsnd_queue_current_packet();
218                  out = &packet->s;                  out = &packet->s;
219    
220                  /* Swap the current packet, but only once */                  /* Swap the current packet, but only once */
# Line 290  wave_out_play(void) Line 262  wave_out_play(void)
262                          if (info.play.samples >= samplecnt + ((numsamples * 7) / 10))                          if (info.play.samples >= samplecnt + ((numsamples * 7) / 10))
263                          {                          {
264                                  samplecnt += numsamples;                                  samplecnt += numsamples;
265                                  rdpsnd_send_completion(packet->tick, packet->index);                                  /* We need to add 50 to tell windows that time has passed while
266                                  free(out->data);                                   * playing this packet */
267                                  queue_lo = (queue_lo + 1) % MAX_QUEUE;                                  rdpsnd_send_completion(packet->tick + 50, packet->index);
268                                    rdpsnd_queue_next();
269                                  swapped = False;                                  swapped = False;
270                                  sentcompletion = True;                                  sentcompletion = True;
271                          }                          }

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