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/* |
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* Copyright (C) 2003-2006 Anders Gavare. All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND |
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE |
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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* SUCH DAMAGE. |
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* |
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* |
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* $Id: dev_fb.c,v 1.123 2006/07/24 08:08:39 debug Exp $ |
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* |
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* Generic framebuffer device. |
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* |
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* DECstation VFB01 monochrome framebuffer, 1024x864 |
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* DECstation VFB02 8-bit color framebuffer, 1024x864 |
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* DECstation Maxine, 1024x768 8-bit color |
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* HPC (mips, arm, ..) framebuffer |
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* Playstation 2 (24-bit color) |
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* Generic (any resolution, several bit depths possible, useful for |
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* testmachines) |
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* |
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* |
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* TODO: This should actually be independent of X11, but that |
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* might be too hard to do right now. |
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* |
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* TODO: playstation 2 pixels are stored in another format, actually |
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*/ |
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|
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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|
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#include "console.h" |
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#include "cpu.h" |
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#include "devices.h" |
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#include "machine.h" |
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#include "memory.h" |
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#include "misc.h" |
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#include "x11.h" |
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|
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#ifdef WITH_X11 |
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#include <X11/Xlib.h> |
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#include <X11/Xos.h> |
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#include <X11/Xutil.h> |
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#endif |
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|
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|
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#define FB_TICK_SHIFT 19 |
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|
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|
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/* #define FB_DEBUG */ |
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|
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/* |
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* set_grayscale_palette(): |
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* |
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* Fill d->rgb_palette with grayscale values. ncolors should |
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* be something like 2, 4, 16, or 256. |
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*/ |
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void set_grayscale_palette(struct vfb_data *d, int ncolors) |
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{ |
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int i, gray; |
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|
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for (i=0; i<256; i++) { |
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gray = 255*i/(ncolors-1); |
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d->rgb_palette[i*3 + 0] = gray; |
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d->rgb_palette[i*3 + 1] = gray; |
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d->rgb_palette[i*3 + 2] = gray; |
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} |
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} |
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|
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|
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/* |
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* set_blackwhite_palette(): |
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* |
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* Set color 0 = black, all others to white. |
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*/ |
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void set_blackwhite_palette(struct vfb_data *d, int ncolors) |
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{ |
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int i, gray; |
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|
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for (i=0; i<256; i++) { |
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gray = i==0? 0 : 255; |
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d->rgb_palette[i*3 + 0] = gray; |
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d->rgb_palette[i*3 + 1] = gray; |
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d->rgb_palette[i*3 + 2] = gray; |
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} |
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} |
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|
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|
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static void set_title(struct vfb_data *d) |
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{ |
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snprintf(d->title, sizeof(d->title),"GXemul: %ix%ix%i %s framebuffer", |
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d->visible_xsize, d->visible_ysize, d->bit_depth, d->name); |
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d->title[sizeof(d->title)-1] = '\0'; |
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} |
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|
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|
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/* |
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* dev_fb_resize(): |
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* |
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* Resize a framebuffer window. (This functionality is probably a bit buggy, |
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* because I didn't think of including it from the start.) |
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* |
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* SUPER-IMPORTANT: Anyone who resizes a framebuffer by calling this function |
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* must also clear all dyntrans address translations manually, in all cpus |
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* which might have access to the framebuffer! |
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*/ |
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void dev_fb_resize(struct vfb_data *d, int new_xsize, int new_ysize) |
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{ |
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unsigned char *new_framebuffer; |
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int y, new_bytes_per_line; |
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size_t size; |
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|
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if (d == NULL) { |
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fatal("dev_fb_resize(): d == NULL\n"); |
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return; |
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} |
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|
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if (new_xsize < 10 || new_ysize < 10) { |
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fatal("dev_fb_resize(): size too small.\n"); |
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exit(1); |
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} |
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|
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new_bytes_per_line = new_xsize * d->bit_depth / 8; |
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size = new_ysize * new_bytes_per_line; |
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|
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new_framebuffer = malloc(size); |
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if (new_framebuffer == NULL) { |
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fprintf(stderr, "dev_fb_resize(): out of memory\n"); |
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exit(1); |
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} |
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|
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/* Copy the old framebuffer to the new: */ |
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if (d->framebuffer != NULL) { |
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for (y=0; y<new_ysize; y++) { |
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size_t fromofs = d->bytes_per_line * y; |
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size_t toofs = new_bytes_per_line * y; |
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size_t len_to_copy = d->bytes_per_line < |
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new_bytes_per_line? d->bytes_per_line |
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: new_bytes_per_line; |
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memset(new_framebuffer + toofs, 0, new_bytes_per_line); |
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if (y < d->x11_ysize) |
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memmove(new_framebuffer + toofs, |
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d->framebuffer + fromofs, len_to_copy); |
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} |
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|
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free(d->framebuffer); |
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} |
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|
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d->framebuffer = new_framebuffer; |
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d->framebuffer_size = size; |
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|
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if (new_xsize > d->xsize || new_ysize > d->ysize) { |
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d->update_x1 = d->update_y1 = 0; |
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d->update_x2 = new_xsize - 1; |
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d->update_y2 = new_ysize - 1; |
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} |
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|
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d->bytes_per_line = new_bytes_per_line; |
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d->xsize = d->visible_xsize = new_xsize; |
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d->ysize = d->visible_ysize = new_ysize; |
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|
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d->x11_xsize = d->xsize / d->vfb_scaledown; |
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d->x11_ysize = d->ysize / d->vfb_scaledown; |
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|
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memory_device_update_data(d->memory, d, d->framebuffer); |
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|
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set_title(d); |
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|
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#ifdef WITH_X11 |
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if (d->fb_window != NULL) { |
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x11_fb_resize(d->fb_window, new_xsize, new_ysize); |
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x11_set_standard_properties(d->fb_window, d->title); |
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} |
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#endif |
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} |
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|
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|
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/* |
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* dev_fb_setcursor(): |
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*/ |
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void dev_fb_setcursor(struct vfb_data *d, int cursor_x, int cursor_y, int on, |
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int cursor_xsize, int cursor_ysize) |
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{ |
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if (cursor_x < 0) |
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cursor_x = 0; |
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if (cursor_y < 0) |
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cursor_y = 0; |
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if (cursor_x + cursor_xsize >= d->xsize) |
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cursor_x = d->xsize - cursor_xsize; |
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if (cursor_y + cursor_ysize >= d->ysize) |
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cursor_y = d->ysize - cursor_ysize; |
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|
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#ifdef WITH_X11 |
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if (d->fb_window != NULL) { |
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d->fb_window->cursor_x = cursor_x; |
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d->fb_window->cursor_y = cursor_y; |
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d->fb_window->cursor_on = on; |
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d->fb_window->cursor_xsize = cursor_xsize; |
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d->fb_window->cursor_ysize = cursor_ysize; |
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} |
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#endif |
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|
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if (d->fb_window != NULL) |
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console_set_framebuffer_mouse(cursor_x, cursor_y, |
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d->fb_window->fb_number); |
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|
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/* debug("dev_fb_setcursor(%i,%i, size %i,%i, on=%i)\n", |
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cursor_x, cursor_y, cursor_xsize, cursor_ysize, on); */ |
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} |
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|
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|
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/* |
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* framebuffer_blockcopyfill(): |
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* |
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* This function should be used by devices that are capable of doing |
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* block copy/fill. |
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* |
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* If fillflag is non-zero, then fill_[rgb] should contain the color |
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* with which to fill. (In 8-bit mode, only fill_r is used.) |
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* |
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* If fillflag is zero, copy mode is used, and from_[xy] should contain |
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* the offset on the framebuffer where we should copy from. |
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* |
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* NOTE: Overlapping copies are undefined! |
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*/ |
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void framebuffer_blockcopyfill(struct vfb_data *d, int fillflag, int fill_r, |
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int fill_g, int fill_b, int x1, int y1, int x2, int y2, |
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int from_x, int from_y) |
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{ |
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int x, y; |
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long from_ofs, dest_ofs, linelen; |
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|
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if (fillflag) |
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debug("framebuffer_blockcopyfill(FILL, %i,%i, %i,%i, " |
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"color %i,%i,%i)\n", x1,y1, x2,y2, fill_r, fill_g, fill_b); |
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else |
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debug("framebuffer_blockcopyfill(COPY, %i,%i, %i,%i, from " |
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"%i,%i)\n", x1,y1, x2,y2, from_x,from_y); |
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|
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/* Clip x: */ |
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if (x1 < 0) x1 = 0; |
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if (x1 >= d->xsize) x1 = d->xsize-1; |
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if (x2 < 0) x2 = 0; |
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if (x2 >= d->xsize) x2 = d->xsize-1; |
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|
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dest_ofs = d->bytes_per_line * y1 + (d->bit_depth/8) * x1; |
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linelen = (x2-x1 + 1) * (d->bit_depth/8); |
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/* NOTE: linelen is nr of bytes, not pixels */ |
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|
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if (fillflag) { |
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for (y=y1; y<=y2; y++) { |
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if (y>=0 && y<d->ysize) { |
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unsigned char *buf = |
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d->framebuffer + dest_ofs; |
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|
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if (d->bit_depth == 24) { |
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for (x=0; x<linelen && x<sizeof(buf); |
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x += 3) { |
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buf[x] = fill_r; |
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buf[x+1] = fill_g; |
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buf[x+2] = fill_b; |
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} |
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} else if (d->bit_depth == 8) { |
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memset(buf, fill_r, linelen); |
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} else { |
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fatal("Unimplemented bit-depth (%i)" |
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" for fb fill\n", d->bit_depth); |
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exit(1); |
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} |
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} |
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|
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dest_ofs += d->bytes_per_line; |
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} |
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} else { |
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from_ofs = d->bytes_per_line * from_y + |
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(d->bit_depth/8) * from_x; |
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for (y=y1; y<=y2; y++) { |
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if (y >= 0 && y < d->ysize) { |
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if (from_y >= 0 && from_y < d->ysize) |
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memmove(d->framebuffer + dest_ofs, |
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d->framebuffer + from_ofs, linelen); |
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else |
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memset(d->framebuffer + dest_ofs, |
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0, linelen); |
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} |
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from_y ++; |
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from_ofs += d->bytes_per_line; |
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dest_ofs += d->bytes_per_line; |
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} |
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} |
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|
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if (x1 < d->update_x1 || d->update_x1 == -1) d->update_x1 = x1; |
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if (x1 > d->update_x2 || d->update_x2 == -1) d->update_x2 = x1; |
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if (x2 < d->update_x1 || d->update_x1 == -1) d->update_x1 = x2; |
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if (x2 > d->update_x2 || d->update_x2 == -1) d->update_x2 = x2; |
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|
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if (y1 < d->update_y1 || d->update_y1 == -1) d->update_y1 = y1; |
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if (y1 > d->update_y2 || d->update_y2 == -1) d->update_y2 = y1; |
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if (y2 < d->update_y1 || d->update_y1 == -1) d->update_y1 = y2; |
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if (y2 > d->update_y2 || d->update_y2 == -1) d->update_y2 = y2; |
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} |
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|
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|
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#ifdef WITH_X11 |
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|
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#define REDRAW redraw_fallback |
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#include "fb_include.c" |
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#undef REDRAW |
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|
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#define FB_24 |
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#define REDRAW redraw_24 |
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#include "fb_include.c" |
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#undef REDRAW |
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#undef FB_24 |
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#define FB_16 |
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#define REDRAW redraw_16 |
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#include "fb_include.c" |
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#undef FB_16 |
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#undef REDRAW |
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#define FB_15 |
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#define REDRAW redraw_15 |
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#include "fb_include.c" |
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#undef REDRAW |
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#undef FB_15 |
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|
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#define FB_BO |
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#define FB_24 |
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#define REDRAW redraw_24_bo |
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#include "fb_include.c" |
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#undef REDRAW |
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#undef FB_24 |
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#define FB_16 |
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#define REDRAW redraw_16_bo |
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#include "fb_include.c" |
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#undef FB_16 |
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#undef REDRAW |
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#define FB_15 |
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#define REDRAW redraw_15_bo |
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#include "fb_include.c" |
359 |
#undef REDRAW |
360 |
#undef FB_15 |
361 |
#undef FB_BO |
362 |
|
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#define FB_SCALEDOWN |
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|
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#define REDRAW redraw_fallback_sd |
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#include "fb_include.c" |
367 |
#undef REDRAW |
368 |
|
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#define FB_24 |
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#define REDRAW redraw_24_sd |
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#include "fb_include.c" |
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#undef REDRAW |
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#undef FB_24 |
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#define FB_16 |
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#define REDRAW redraw_16_sd |
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#include "fb_include.c" |
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#undef FB_16 |
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#undef REDRAW |
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#define FB_15 |
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#define REDRAW redraw_15_sd |
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#include "fb_include.c" |
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#undef REDRAW |
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#undef FB_15 |
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|
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#define FB_BO |
386 |
#define FB_24 |
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#define REDRAW redraw_24_bo_sd |
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#include "fb_include.c" |
389 |
#undef REDRAW |
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#undef FB_24 |
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#define FB_16 |
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#define REDRAW redraw_16_bo_sd |
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#include "fb_include.c" |
394 |
#undef FB_16 |
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#undef REDRAW |
396 |
#define FB_15 |
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#define REDRAW redraw_15_bo_sd |
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#include "fb_include.c" |
399 |
#undef REDRAW |
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#undef FB_15 |
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#undef FB_BO |
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|
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void (*redraw[2 * 4 * 2])(struct vfb_data *, int, int) = { |
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redraw_fallback, redraw_fallback, |
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redraw_15, redraw_15_bo, |
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redraw_16, redraw_16_bo, |
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redraw_24, redraw_24_bo, |
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redraw_fallback_sd, redraw_fallback_sd, |
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redraw_15_sd, redraw_15_bo_sd, |
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redraw_16_sd, redraw_16_bo_sd, |
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redraw_24_sd, redraw_24_bo_sd }; |
412 |
|
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#endif /* WITH_X11 */ |
414 |
|
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|
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/* |
417 |
* dev_fb_tick(): |
418 |
* |
419 |
*/ |
420 |
void dev_fb_tick(struct cpu *cpu, void *extra) |
421 |
{ |
422 |
struct vfb_data *d = extra; |
423 |
#ifdef WITH_X11 |
424 |
int need_to_flush_x11 = 0; |
425 |
int need_to_redraw_cursor = 0; |
426 |
#endif |
427 |
|
428 |
if (!cpu->machine->use_x11) |
429 |
return; |
430 |
|
431 |
do { |
432 |
uint64_t high, low = (uint64_t)(int64_t) -1; |
433 |
int x, y; |
434 |
|
435 |
memory_device_dyntrans_access(cpu, cpu->mem, |
436 |
extra, &low, &high); |
437 |
if ((int64_t)low == -1) |
438 |
break; |
439 |
|
440 |
/* printf("low=%016llx high=%016llx\n", |
441 |
(long long)low, (long long)high); */ |
442 |
|
443 |
x = (low % d->bytes_per_line) * 8 / d->bit_depth; |
444 |
y = low / d->bytes_per_line; |
445 |
if (x < d->update_x1 || d->update_x1 == -1) |
446 |
d->update_x1 = x; |
447 |
if (x > d->update_x2 || d->update_x2 == -1) |
448 |
d->update_x2 = x; |
449 |
if (y < d->update_y1 || d->update_y1 == -1) |
450 |
d->update_y1 = y; |
451 |
if (y > d->update_y2 || d->update_y2 == -1) |
452 |
d->update_y2 = y; |
453 |
|
454 |
x = ((low+7) % d->bytes_per_line) * 8 / d->bit_depth; |
455 |
y = (low+7) / d->bytes_per_line; |
456 |
if (x < d->update_x1 || d->update_x1 == -1) |
457 |
d->update_x1 = x; |
458 |
if (x > d->update_x2 || d->update_x2 == -1) |
459 |
d->update_x2 = x; |
460 |
if (y < d->update_y1 || d->update_y1 == -1) |
461 |
d->update_y1 = y; |
462 |
if (y > d->update_y2 || d->update_y2 == -1) |
463 |
d->update_y2 = y; |
464 |
|
465 |
x = (high % d->bytes_per_line) * 8 / d->bit_depth; |
466 |
y = high / d->bytes_per_line; |
467 |
if (x < d->update_x1 || d->update_x1 == -1) |
468 |
d->update_x1 = x; |
469 |
if (x > d->update_x2 || d->update_x2 == -1) |
470 |
d->update_x2 = x; |
471 |
if (y < d->update_y1 || d->update_y1 == -1) |
472 |
d->update_y1 = y; |
473 |
if (y > d->update_y2 || d->update_y2 == -1) |
474 |
d->update_y2 = y; |
475 |
|
476 |
x = ((high+7) % d->bytes_per_line) * 8 / d->bit_depth; |
477 |
y = (high+7) / d->bytes_per_line; |
478 |
if (x < d->update_x1 || d->update_x1 == -1) |
479 |
d->update_x1 = x; |
480 |
if (x > d->update_x2 || d->update_x2 == -1) |
481 |
d->update_x2 = x; |
482 |
if (y < d->update_y1 || d->update_y1 == -1) |
483 |
d->update_y1 = y; |
484 |
if (y > d->update_y2 || d->update_y2 == -1) |
485 |
d->update_y2 = y; |
486 |
|
487 |
/* |
488 |
* An update covering more than one line will automatically |
489 |
* force an update of all the affected lines: |
490 |
*/ |
491 |
if (d->update_y1 != d->update_y2) { |
492 |
d->update_x1 = 0; |
493 |
d->update_x2 = d->xsize-1; |
494 |
} |
495 |
} while (0); |
496 |
|
497 |
#ifdef WITH_X11 |
498 |
/* Do we need to redraw the cursor? */ |
499 |
if (d->fb_window->cursor_on != d->fb_window->OLD_cursor_on || |
500 |
d->fb_window->cursor_x != d->fb_window->OLD_cursor_x || |
501 |
d->fb_window->cursor_y != d->fb_window->OLD_cursor_y || |
502 |
d->fb_window->cursor_xsize != d->fb_window->OLD_cursor_xsize || |
503 |
d->fb_window->cursor_ysize != d->fb_window->OLD_cursor_ysize) |
504 |
need_to_redraw_cursor = 1; |
505 |
|
506 |
if (d->update_x2 != -1) { |
507 |
if (((d->update_x1 >= d->fb_window->OLD_cursor_x && |
508 |
d->update_x1 < (d->fb_window->OLD_cursor_x + |
509 |
d->fb_window->OLD_cursor_xsize)) || |
510 |
(d->update_x2 >= d->fb_window->OLD_cursor_x && |
511 |
d->update_x2 < (d->fb_window->OLD_cursor_x + |
512 |
d->fb_window->OLD_cursor_xsize)) || |
513 |
(d->update_x1 < d->fb_window->OLD_cursor_x && |
514 |
d->update_x2 >= (d->fb_window->OLD_cursor_x + |
515 |
d->fb_window->OLD_cursor_xsize)) ) && |
516 |
( (d->update_y1 >= d->fb_window->OLD_cursor_y && |
517 |
d->update_y1 < (d->fb_window->OLD_cursor_y + |
518 |
d->fb_window->OLD_cursor_ysize)) || |
519 |
(d->update_y2 >= d->fb_window->OLD_cursor_y && |
520 |
d->update_y2 < (d->fb_window->OLD_cursor_y + |
521 |
d->fb_window->OLD_cursor_ysize)) || |
522 |
(d->update_y1 < d->fb_window->OLD_cursor_y && |
523 |
d->update_y2 >= (d->fb_window->OLD_cursor_y + |
524 |
d->fb_window->OLD_cursor_ysize)) ) ) |
525 |
need_to_redraw_cursor = 1; |
526 |
} |
527 |
|
528 |
if (need_to_redraw_cursor) { |
529 |
/* Remove old cursor, if any: */ |
530 |
if (d->fb_window->OLD_cursor_on) { |
531 |
XPutImage(d->fb_window->x11_display, |
532 |
d->fb_window->x11_fb_window, |
533 |
d->fb_window->x11_fb_gc, d->fb_window->fb_ximage, |
534 |
d->fb_window->OLD_cursor_x/d->vfb_scaledown, |
535 |
d->fb_window->OLD_cursor_y/d->vfb_scaledown, |
536 |
d->fb_window->OLD_cursor_x/d->vfb_scaledown, |
537 |
d->fb_window->OLD_cursor_y/d->vfb_scaledown, |
538 |
d->fb_window->OLD_cursor_xsize/d->vfb_scaledown + 1, |
539 |
d->fb_window->OLD_cursor_ysize/d->vfb_scaledown +1); |
540 |
} |
541 |
} |
542 |
#endif |
543 |
|
544 |
if (d->update_x2 != -1) { |
545 |
#ifdef WITH_X11 |
546 |
int y; |
547 |
#endif |
548 |
int addr, addr2, q = d->vfb_scaledown; |
549 |
|
550 |
if (d->update_x1 >= d->visible_xsize) |
551 |
d->update_x1 = d->visible_xsize - 1; |
552 |
if (d->update_x2 >= d->visible_xsize) |
553 |
d->update_x2 = d->visible_xsize - 1; |
554 |
if (d->update_y1 >= d->visible_ysize) |
555 |
d->update_y1 = d->visible_ysize - 1; |
556 |
if (d->update_y2 >= d->visible_ysize) |
557 |
d->update_y2 = d->visible_ysize - 1; |
558 |
|
559 |
/* Without these, we might miss the rightmost/bottom pixel: */ |
560 |
d->update_x2 += (q - 1); |
561 |
d->update_y2 += (q - 1); |
562 |
|
563 |
d->update_x1 = d->update_x1 / q * q; |
564 |
d->update_x2 = d->update_x2 / q * q; |
565 |
d->update_y1 = d->update_y1 / q * q; |
566 |
d->update_y2 = d->update_y2 / q * q; |
567 |
|
568 |
addr = d->update_y1 * d->bytes_per_line + |
569 |
d->update_x1 * d->bit_depth / 8; |
570 |
addr2 = d->update_y1 * d->bytes_per_line + |
571 |
d->update_x2 * d->bit_depth / 8; |
572 |
|
573 |
#ifdef WITH_X11 |
574 |
for (y=d->update_y1; y<=d->update_y2; y+=q) { |
575 |
d->redraw_func(d, addr, addr2 - addr); |
576 |
addr += d->bytes_per_line * q; |
577 |
addr2 += d->bytes_per_line * q; |
578 |
} |
579 |
|
580 |
XPutImage(d->fb_window->x11_display, d->fb_window-> |
581 |
x11_fb_window, d->fb_window->x11_fb_gc, d->fb_window-> |
582 |
fb_ximage, d->update_x1/d->vfb_scaledown, d->update_y1/ |
583 |
d->vfb_scaledown, d->update_x1/d->vfb_scaledown, |
584 |
d->update_y1/d->vfb_scaledown, |
585 |
(d->update_x2 - d->update_x1)/d->vfb_scaledown + 1, |
586 |
(d->update_y2 - d->update_y1)/d->vfb_scaledown + 1); |
587 |
|
588 |
need_to_flush_x11 = 1; |
589 |
#endif |
590 |
|
591 |
d->update_x1 = d->update_y1 = 99999; |
592 |
d->update_x2 = d->update_y2 = -1; |
593 |
} |
594 |
|
595 |
#ifdef WITH_X11 |
596 |
if (need_to_redraw_cursor) { |
597 |
/* Paint new cursor: */ |
598 |
if (d->fb_window->cursor_on) { |
599 |
x11_redraw_cursor(cpu->machine, |
600 |
d->fb_window->fb_number); |
601 |
d->fb_window->OLD_cursor_on = d->fb_window->cursor_on; |
602 |
d->fb_window->OLD_cursor_x = d->fb_window->cursor_x; |
603 |
d->fb_window->OLD_cursor_y = d->fb_window->cursor_y; |
604 |
d->fb_window->OLD_cursor_xsize = d->fb_window-> |
605 |
cursor_xsize; |
606 |
d->fb_window->OLD_cursor_ysize = d->fb_window-> |
607 |
cursor_ysize; |
608 |
need_to_flush_x11 = 1; |
609 |
} |
610 |
} |
611 |
#endif |
612 |
|
613 |
#ifdef WITH_X11 |
614 |
if (need_to_flush_x11) |
615 |
XFlush(d->fb_window->x11_display); |
616 |
#endif |
617 |
} |
618 |
|
619 |
|
620 |
/* |
621 |
* dev_fb_access(): |
622 |
*/ |
623 |
DEVICE_ACCESS(fb) |
624 |
{ |
625 |
struct vfb_data *d = extra; |
626 |
size_t i; |
627 |
|
628 |
#ifdef FB_DEBUG |
629 |
if (writeflag == MEM_WRITE) { if (data[0]) { |
630 |
fatal("[ dev_fb: write to addr=%08lx, data = ", |
631 |
(long)relative_addr); |
632 |
for (i=0; i<len; i++) |
633 |
fatal("%02x ", data[i]); |
634 |
fatal("]\n"); |
635 |
} else { |
636 |
fatal("[ dev_fb: read from addr=%08lx, data = ", |
637 |
(long)relative_addr); |
638 |
for (i=0; i<len; i++) |
639 |
fatal("%02x ", d->framebuffer[relative_addr + i]); |
640 |
fatal("]\n"); |
641 |
} |
642 |
#endif |
643 |
|
644 |
if (relative_addr >= d->framebuffer_size) |
645 |
return 0; |
646 |
|
647 |
/* See if a write actually modifies the framebuffer contents: */ |
648 |
if (writeflag == MEM_WRITE) { |
649 |
for (i=0; i<len; i++) { |
650 |
if (data[i] != d->framebuffer[relative_addr + i]) |
651 |
break; |
652 |
|
653 |
/* If all bytes are equal to what is already stored |
654 |
in the framebuffer, then simply return: */ |
655 |
if (i == len-1) |
656 |
return 1; |
657 |
} |
658 |
} |
659 |
|
660 |
/* |
661 |
* If the framebuffer is modified, then we should keep a track |
662 |
* of which area(s) we modify, so that the display isn't updated |
663 |
* unnecessarily. |
664 |
*/ |
665 |
if (writeflag == MEM_WRITE && cpu->machine->use_x11) { |
666 |
int x, y, x2,y2; |
667 |
|
668 |
x = (relative_addr % d->bytes_per_line) * 8 / d->bit_depth; |
669 |
y = relative_addr / d->bytes_per_line; |
670 |
x2 = ((relative_addr + len) % d->bytes_per_line) |
671 |
* 8 / d->bit_depth; |
672 |
y2 = (relative_addr + len) / d->bytes_per_line; |
673 |
|
674 |
if (x < d->update_x1 || d->update_x1 == -1) |
675 |
d->update_x1 = x; |
676 |
if (x > d->update_x2 || d->update_x2 == -1) |
677 |
d->update_x2 = x; |
678 |
|
679 |
if (y < d->update_y1 || d->update_y1 == -1) |
680 |
d->update_y1 = y; |
681 |
if (y > d->update_y2 || d->update_y2 == -1) |
682 |
d->update_y2 = y; |
683 |
|
684 |
if (x2 < d->update_x1 || d->update_x1 == -1) |
685 |
d->update_x1 = x2; |
686 |
if (x2 > d->update_x2 || d->update_x2 == -1) |
687 |
d->update_x2 = x2; |
688 |
|
689 |
if (y2 < d->update_y1 || d->update_y1 == -1) |
690 |
d->update_y1 = y2; |
691 |
if (y2 > d->update_y2 || d->update_y2 == -1) |
692 |
d->update_y2 = y2; |
693 |
|
694 |
/* |
695 |
* An update covering more than one line will automatically |
696 |
* force an update of all the affected lines: |
697 |
*/ |
698 |
if (y != y2) { |
699 |
d->update_x1 = 0; |
700 |
d->update_x2 = d->xsize-1; |
701 |
} |
702 |
} |
703 |
|
704 |
/* |
705 |
* Read from/write to the framebuffer: |
706 |
* (TODO: take the color_plane_mask into account) |
707 |
* |
708 |
* Calling memcpy() is probably overkill, as it usually is just one |
709 |
* or a few bytes that are read/written at a time. |
710 |
*/ |
711 |
if (writeflag == MEM_WRITE) { |
712 |
if (len > 8) |
713 |
memcpy(d->framebuffer + relative_addr, data, len); |
714 |
else { |
715 |
for (i=0; i<len; i++) |
716 |
d->framebuffer[relative_addr + i] = data[i]; |
717 |
} |
718 |
} else { |
719 |
if (len > 8) |
720 |
memcpy(data, d->framebuffer + relative_addr, len); |
721 |
else { |
722 |
for (i=0; i<len; i++) |
723 |
data[i] = d->framebuffer[relative_addr + i]; |
724 |
} |
725 |
} |
726 |
|
727 |
return 1; |
728 |
} |
729 |
|
730 |
|
731 |
/* |
732 |
* dev_fb_init(): |
733 |
* |
734 |
* This function is big and ugly, but the point is to initialize a framebuffer |
735 |
* device. :-) |
736 |
* |
737 |
* visible_xsize and visible_ysize are the sizes of the visible display area. |
738 |
* xsize and ysize tell how much memory is actually allocated (for example |
739 |
* visible_xsize could be 640, but xsize could be 1024, for better alignment). |
740 |
* |
741 |
* vfb_type is useful for selecting special features. |
742 |
* |
743 |
* type = VFB_GENERIC is the most useful type, especially when bit_depth = 24. |
744 |
* |
745 |
* VFB_DEC_VFB01, _VFB02, and VFB_DEC_MAXINE are DECstation specific. |
746 |
* |
747 |
* If type is VFB_HPC, then color encoding differs from the generic case. |
748 |
* |
749 |
* If bit_depth = -15 (note the minus sign), then a special hack is used for |
750 |
* the Playstation Portable's 5-bit R, 5-bit G, 5-bit B. |
751 |
*/ |
752 |
struct vfb_data *dev_fb_init(struct machine *machine, struct memory *mem, |
753 |
uint64_t baseaddr, int vfb_type, int visible_xsize, int visible_ysize, |
754 |
int xsize, int ysize, int bit_depth, char *name) |
755 |
{ |
756 |
struct vfb_data *d; |
757 |
size_t size, nlen; |
758 |
int flags; |
759 |
int reverse_start = 0; |
760 |
char *name2; |
761 |
|
762 |
d = malloc(sizeof(struct vfb_data)); |
763 |
if (d == NULL) { |
764 |
fprintf(stderr, "out of memory\n"); |
765 |
exit(1); |
766 |
} |
767 |
memset(d, 0, sizeof(struct vfb_data)); |
768 |
|
769 |
if (vfb_type & VFB_REVERSE_START) { |
770 |
vfb_type &= ~VFB_REVERSE_START; |
771 |
reverse_start = 1; |
772 |
} |
773 |
|
774 |
d->memory = mem; |
775 |
d->vfb_type = vfb_type; |
776 |
|
777 |
/* Defaults: */ |
778 |
d->xsize = xsize; d->visible_xsize = visible_xsize; |
779 |
d->ysize = ysize; d->visible_ysize = visible_ysize; |
780 |
|
781 |
d->bit_depth = bit_depth; |
782 |
|
783 |
if (bit_depth == 15) { |
784 |
d->color32k = 1; |
785 |
bit_depth = d->bit_depth = 16; |
786 |
} else if (bit_depth == -15) { |
787 |
d->psp_15bit = 1; |
788 |
bit_depth = d->bit_depth = 16; |
789 |
} |
790 |
|
791 |
/* Specific types: */ |
792 |
switch (vfb_type) { |
793 |
case VFB_DEC_VFB01: |
794 |
/* DECstation VFB01 (monochrome) */ |
795 |
d->xsize = 2048; d->visible_xsize = 1024; |
796 |
d->ysize = 1024; d->visible_ysize = 864; |
797 |
d->bit_depth = 1; |
798 |
break; |
799 |
case VFB_DEC_VFB02: |
800 |
/* DECstation VFB02 (color) */ |
801 |
d->xsize = 1024; d->visible_xsize = 1024; |
802 |
d->ysize = 1024; d->visible_ysize = 864; |
803 |
d->bit_depth = 8; |
804 |
break; |
805 |
case VFB_DEC_MAXINE: |
806 |
/* DECstation Maxine (1024x768x8) */ |
807 |
d->xsize = 1024; d->visible_xsize = d->xsize; |
808 |
d->ysize = 768; d->visible_ysize = d->ysize; |
809 |
d->bit_depth = 8; |
810 |
break; |
811 |
case VFB_PLAYSTATION2: |
812 |
/* Playstation 2 */ |
813 |
d->xsize = xsize; d->visible_xsize = d->xsize; |
814 |
d->ysize = ysize; d->visible_ysize = d->ysize; |
815 |
d->bit_depth = 24; |
816 |
break; |
817 |
} |
818 |
|
819 |
if (d->bit_depth == 2 || d->bit_depth == 4) |
820 |
set_grayscale_palette(d, 1 << d->bit_depth); |
821 |
else if (d->bit_depth == 8 || d->bit_depth == 1) |
822 |
set_blackwhite_palette(d, 1 << d->bit_depth); |
823 |
|
824 |
d->vfb_scaledown = machine->x11_scaledown; |
825 |
|
826 |
d->bytes_per_line = d->xsize * d->bit_depth / 8; |
827 |
size = d->ysize * d->bytes_per_line; |
828 |
|
829 |
d->framebuffer = malloc(size); |
830 |
if (d->framebuffer == NULL) { |
831 |
fprintf(stderr, "out of memory\n"); |
832 |
exit(1); |
833 |
} |
834 |
|
835 |
/* Clear the framebuffer (all black pixels): */ |
836 |
d->framebuffer_size = size; |
837 |
memset(d->framebuffer, reverse_start? 255 : 0, size); |
838 |
|
839 |
d->x11_xsize = d->visible_xsize / d->vfb_scaledown; |
840 |
d->x11_ysize = d->visible_ysize / d->vfb_scaledown; |
841 |
|
842 |
/* Only "update" from the start if we need to fill with white. */ |
843 |
/* (The Ximage will be black from the start anyway.) */ |
844 |
if (reverse_start) { |
845 |
d->update_x1 = d->update_y1 = 0; |
846 |
d->update_x2 = d->xsize - 1; |
847 |
d->update_y2 = d->ysize - 1; |
848 |
} else { |
849 |
d->update_x1 = d->update_y1 = 99999; |
850 |
d->update_x2 = d->update_y2 = -1; |
851 |
} |
852 |
|
853 |
d->name = strdup(name); |
854 |
set_title(d); |
855 |
|
856 |
#ifdef WITH_X11 |
857 |
if (machine->use_x11) { |
858 |
int i = 0; |
859 |
d->fb_window = x11_fb_init(d->x11_xsize, d->x11_ysize, |
860 |
d->title, machine->x11_scaledown, machine); |
861 |
switch (d->fb_window->x11_screen_depth) { |
862 |
case 15: i = 2; break; |
863 |
case 16: i = 4; break; |
864 |
case 24: i = 6; break; |
865 |
} |
866 |
if (d->fb_window->fb_ximage->byte_order) |
867 |
i ++; |
868 |
if (d->vfb_scaledown > 1) |
869 |
i += 8; |
870 |
d->redraw_func = redraw[i]; |
871 |
} else |
872 |
#endif |
873 |
d->fb_window = NULL; |
874 |
|
875 |
nlen = strlen(name) + 10; |
876 |
name2 = malloc(nlen); |
877 |
if (name2 == NULL) { |
878 |
fprintf(stderr, "out of memory in dev_fb_init()\n"); |
879 |
exit(1); |
880 |
} |
881 |
snprintf(name2, nlen, "fb [%s]", name); |
882 |
|
883 |
flags = DM_DEFAULT; |
884 |
if ((baseaddr & 0xfff) == 0) |
885 |
flags = DM_DYNTRANS_OK | DM_DYNTRANS_WRITE_OK; |
886 |
|
887 |
flags |= DM_READS_HAVE_NO_SIDE_EFFECTS; |
888 |
|
889 |
memory_device_register(mem, name2, baseaddr, size, dev_fb_access, |
890 |
d, flags, d->framebuffer); |
891 |
|
892 |
machine_add_tickfunction(machine, dev_fb_tick, d, FB_TICK_SHIFT, 0.0); |
893 |
return d; |
894 |
} |
895 |
|